Lufuv29

Lufu vEverything broke

Lufu v29.1

Changes
- Everything is broke.
- Human is back with new attacks. (direction + attack while jumping)
- New human pose
 -Cat can dominate human player
- Cat is enemy
- Enemies now fight each other.
- Male enemies can sex cat enemy.
- Fighting mechanic changes

Notes
The player H will not work with night enemy
The player cannot dominate Cat yet.

65 comments:

  1. Well done breaking everytyhing

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  2. Thats the fun part of making a game, working hard to change something, only to break literally everything

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  3. It's so nice to have the girl back, even tho i did not know her name yet.

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  4. Mamono Assault Force5 April 2020 at 17:09

    I've waited for so long for this moment. A broken Kyrieru game.

    My computer might not make the journey, if I don't return, know that my computer exploded and took me with it but that I died doing what I love.

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  5. lmao, it's better to be broken big so that bugfixing takes priority instead of small bugs potentially slipping by

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  6. Cat's got a great AI. Love how she randomly fails the sommersault.

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  7. I know everything is broken, but i found a bug...

    Cat Girls Yuri scene cumming forever.

    AND WHERE IS MY DOMINANT JUMP?? ;-;

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  8. I can see what you're trying to do, the potential is there it just needs a "few" rounds of debugging.

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  9. Fun. The Social Stance isn't in yet? Didn't figure out how to change to it if it is. Also, pretty sure this has been suggested before but I really want enemies to be able to take turns fucking the MC. Would be nice if they didn't splooge all of it in one go and continue fucking dry too.

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    Replies
    1. Social stance not in yet.
      Sex in general will be overhauled at some point once more social aspects and stats are in the game. Not all enemies will be friends from the beginning and so taking turns would have specific social conditions.

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    2. That's nice! Thanks for replying.

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  10. This is great!

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  11. Thanks for the update
    Most things are broken, but this also feels fresh and new LOL


    ... and it was a version of the programmer's grief
    cheer up!

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  12. and...i said too soon BUT still, i shall wait with great patient

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  13. Can you add a little more enemies to this game? I think there's more to do if you can bring them more, please.
    But if not, then that's okay I just proposed to think

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    Replies
    1. he cant do that right now he has to fix the bugs. so putting more enemies is not a good time

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    2. but i dont think he will bring more enemies just yet or maybe he wont do it at all

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    3. There will be a lot of other enemies. However because I am still working on the framework of the game, it will be a while before they are added on a regular basis.

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    4. Please bear in mind that he's literally giving us this game as he works on it. Whatever you want there to be in the game has to be introduced gradually if at all.

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  14. Big mood on this. Especially with GM(because sometimes GM just breaks on its own), taking ambitious leaps in development often leaves some gears untouching.

    I don't speak for everyone but I don't mind you postponing updates, The occasional post does well enough. I'm sure it's not easy working on this as it is. If I'm not wrong, you have other projects going on as well?

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    1. Normally I only work on Lufu 2 days per week.
      This update broke a lot because it's the first update where enemies fight each other and can H each other, so a lot of wires get crossed.

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    2. Heh heh heh you said “wires crossed” ;)

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  15. For anyone curious about the catgirl's H attack but can't manage to get it working: make sure the catgirl grabs you while she is standing absolutely still/is in her idle animation. If she's doing anything else when she grabs the animation will fail.

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  16. love the update thank you very much

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  17. Sex with night monster doesn't work.

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    Replies
    1. I am sad. Everything is literally broken lmao just like the title says.

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    2. If you want code here
      ___________________________________________
      ############################################################################################
      FATAL ERROR in
      action number 1
      of Other Event: User Defined 0
      for object cloak_ob:

      ds_map_find_value argument 1 incorrect type (undefined) expecting a Number (YYGI32)
      at gml_Script_player_y_range
      ############################################################################################
      --------------------------------------------------------------------------------------------
      stack frame is
      gml_Script_player_y_range (line -1)
      gml_Script_set_h
      gml_Script_h_target
      gml_Object_cloak_ob_Other_10
      called from - gml_Script_run_states (line -1) -
      gml_Object_cloak_ob_Step_0

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  18. dont know if anyone said this but it crashing on cat if voices are on

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  19. Replies
    1. Cat H animations work where they didnt before.

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  20. cat h animation with voice on will crash the game

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  21. I know you're usually well aware of the bugs, but just in case I thought I might want to mention that when the slug lewded our sweet lil protag, the xray view showed the orc dick instead.

    Broken or not, this is probably my favourite update in a while just because the cat girl finally added to the enemy roster (whilst she can still get lewded) really enhances the feeling of a dynamic game. Like we aren't there yet but it's just feels like a taste of it.

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    Replies
    1. yeah I noticed that while I was testing.
      This weekend's updates will probably be mostly bug fixes where I fix stuff like that that popped up in the last couple ones.

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  22. Any chance we'll have the old dive back for H animation initiating? I kinda liked that, since it also functioned as a second jump with the downside of leaving you vulnerable for a while.

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    Replies
    1. Not as a universal function, anyway. may be limited to specific clothing, just the human. With enemies have their own weird actions.

      Most sex will be a bit more specifically activated, as opposed to a move that can hit anything.

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  23. Side note: I find it hilarious on multiple levels how you can beat the hell out of wood.

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  24. Well, besides that that got already noted in the changelog, and it might be already obvious anyway:
    - The character has issues using Shift. It seems like she wants to pick something up or so, the domination scene worked only once on a downed enemy (I got attacked by another, tried domination again and it worked), but not the one where the player jumps to dominate.
    - Also, the Cat AI seems a bit weird, like she keeps going back and forth around a downed enemy and attacked me only after I attacked her again (or I wasn't close enough)

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    Replies
    1. Update:

      - Seems dominating currently works only when standing on top of enemies, not when staying next to them (despite the yellow arrow), so the above happens. Also, what I didn't mention is that you get stuck while doing it, so you can only stop by getting attacked or getting downed ("H"-key). And I additionally forgot to mention that if you are moving in one direction if you keep using "Shift" while you are in the strange "picking up" pose.

      - I somehow managed to duplicate enemies when I figured out the above. I don't know how concretely, but I think happened when I pushed a downed enemy off a cliff while being in the "pick up" pose.

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    2. Another issue:

      - Seems the sound of the night enemy seems persistent even after the night, or maybe either because you left while one was spawning or it changed from night to day while moving to another area.

      - Already mentioned and you probably read it, but just for completion: The climax doesn't end in the h-scene with the cat enemy.

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    3. And something entirely different:
      Next to the game files is the mod-able colors for the player, but is it intentional that the first column isn't available ingame? I mean, I could just copy and paste it as an fourth (third) option, I like the blue hair/red eye style, but why is the first column not available?

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    4. Also, probably rather minimal:
      The screen is shaking if a cat enemy is climaxing from another one... did not test yet whether it's the same with any other enemy.

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    5. Another Update:

      - I don't think I actually duplicated the enemies earlier, but what happened is that I tabbed out of the game and some enemies somehow teleported to my position. This happened after I was downed and watching a slime raping a cat enemy (hehe) and a goblin I downed earlier appeared next to me.

      - The shaking I mentioned earlier affects all enemies, and the zoom (with "L"-key) is also reset after an enemy h-scene

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    6. And yet another update:

      - The continuation of the night enemy spawning sounds, it might be due to tabbing out of the game, because it's day again (changed while I was tabbed out) and the sound persists.

      P.S.
      Sorry if it might be a bit spammy, trying out different things and am just kinda posting one thing after another.

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    7. Yep, another update:

      - After an enemy has beat another one it seems to keep attacking it or starting a h-scene (if either one is the cat one). I was downed earlier but one goblin attacked the other because that one attacked it earlier accidentaly, and after one got downed the other kept attacking that one and ignored me.
      The same happened with a cat enemy and a slug, where once the cat enemy got dominated once (not downed) the slug kept dominating her (an enemy h-scene is interrupted upon climax), and even though they are pushed away from each other the slug kept jumping over the downed player.
      The second case might sound a bit intentional, but the first one sounds like a bug (if an enemy is downed and the attacking enemy can't dominate it, it shouldn't keep attacking and switch either to another target in range or start walking around again).

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    8. Youe guessed it, another update to my wall of posts:

      - The teleport of the enemies doesn't happen when tabbing out of the game, rather just when pressing the "Alt"-key.

      - The cat enemy can't initiate a dominate and walks back and fourth around a downed enemy (didn't know the reason first).

      - Funny thing I noticed while being tabbed out and writing this post: The night enemy can't attack/dominate the player while the player is in a defeated downed state (it would crash the game if it happened).

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    9. And another one:

      - The enemy teleport seems to only affect goblins.

      - Some issue with layering the player sprite when in a BJ domination h-scene (head behind penis, hair in front of other things (like a goblin walks in front of the face but behind the hair)).

      - Not sure what exactly causes the night enemy sounds being persistent sometimes, might be a bug that it just doesn't end in the first place.

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    10. Another update:

      - This one is kinda funny, because enemies don't just focus on the player/other enemies when getting attacked, but on objects as well. Not sure if one wooden log hit the other which in turn hit the cat enemy, but she kept attacking the first one after that.

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  25. This comment has been removed by the author.

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    1. This comment has been removed by the author.

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  26. Just a friendly reminder besides all what I wrote earlier, kudos to you for making a great game (even in the current state) with frequent updates, and all that for free.

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    1. You don't need to bother writing reports this long. At the game's current stage of development bugs are plentiful and easy to find. I wouldn't even call them bugs, just unfinished. Stuff's broken because it takes time to implement new features properly, not because it snuck in.
      That's why he usually adds "don't bother reporting bugs" to new versions. They're fairly obvious. This was a rushed "preview" version to see what he's working on.

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    2. I am well aware of that, I am just kinda checking how everything works and if there is anything else that should be pointed out (just in case) except the bugs that crash the game (often already mentioned in the changelog).

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  27. That moment you enjoy watching an enemy h-scene and suddenly realize it's day and you can still hear the night enemy sounds, soon to find out that you are surrounded on both sides where one each on both sides is stuck at a wall which they can't jump over if not trying to attack.

    Fun fact (related to my other posts):
    The night enemy is the only enemy which always focues the player despite another enemy attacking it (yes, they can be hit, and if not fixed they crash the game upon being defeated (you can try to find pit-like terrain where it can't jump over a wall and throw several logs in which push each other and can hit that enemy)).

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    1. Holy shit 17 comments already just compress it into 1 for god's sake. I agree with the others telling you to stop it is getting annoying. You are seeing the same things the rest of us are seeing.

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    2. I agree, it would be a lot easier if I could just edit the first post and compress it instead of having to post additional ones. Even deleting a post doesn't actually delete it, just the content.

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    3. Also (sry for another one), you can just collapse the replies to one comment.
      ...
      I am not very active in any communities except maybe one or two, in these places I often just edit the post I just made, like I could have just now, so I have kinda problems adjusting to this one...

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  28. Hahaha best fail moments.. the girl is back YEY.. But the cat is enemy now? Trying to be the cat.. But end up being beaten instead lol.. The CAT too OP lol.. Rapid punch.. And finish of with the super kick that send me fly lol.. Nice development though.. Even though it broken.. Still awesome wail try to beat the cat over and over lol.. DON'T GIVE UP..

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    1. Your comment is kinda all over the place, maybe use breaks if you want to talk about different things...
      I don't think the cat enemy is too difficult, but on the other hand some parts of the game aren't fleshed out yet, like enemies occasionally yeeting someone they attacked a fair distance away.

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    2. Can you PLEASE stop spamming already? Tired of skipping the comments made under your name. You are not as helpful as you think you are, you write EVERYTHING that you see and think before being thorough about your ideas and "reports". Just stop, kindly stop already.

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    3. This comment was completely unrelated to the others, what's wrong with it?

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